Comprehensive resources for parents and professionals in play-based early childhood education

Lloyd Rieber


Dr. Lloyd Rieber Based out of the University of Georgia, Lloyd Rieber is a professor of learning, design and technology. As a researcher, he’s found a person’s interest in academic learning rarely compares to the commitment that characterizes their learning outside of school, which is related to personal interest. Rieber is especially interested in the question of why this kind of learning is so rare in schools. His goal is to replicate this kind of ferocity for learning in the classroom. While working as an elementary school teacher early in his career, Rieber became interested in how computer technology provides learners with a highly interactive and visual learning environment. Teaching young children, he has said, is all about flexibility and adaptability. It’s also a great place for learning about instructional technology.

Publications
  • Seriously Considering Play: Designing Interactive Learning Environments Based on the Blending of Microworlds, Simulations and Games.

    Rieber, L.P. (1996). Seriously Considering Play: Designing Interactive Learning Environments Based on the Blending of Microworlds, Simulations and Games. Educational Technology Research and Development, 44(2), 43-58.

    This paper provides a brief overview of the history, research, and theory related to play, which has proven to be a powerful mediator for learning throughout life. Rieber defines play as having the following attributes: It is usually voluntary, it is intrinsically motivating, that is, it’s pleasurable for its own sake and not dependent on external rewards. Play also involves some level of active, often physical engagement, and it is distinct from other behavior by having a make-believe quality to it.

  • Designing Learning Environment that Excite Serious Play

    Rieber, L.P. (2001). Designing Learning Environment that Excite Serious Play. Paper presented to the Australasian Society for Computers in Learning in Tertiary Education. Melbourne, Australia.

    This paper outlines the benefits of play, when aligned with the use of technology in the classroom. Technology, Rieber says, offers many routes to serious play. Students can effectively learn through technology, through simulations and games, and also, when given the opportunity to take charge of multimedia tools.